

You build a home according to certain restrictions, such as how much furniture you are allowed, and what quality it can be.
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This setup reminds me very much of the dorms of TS2’s Campus. They even created an app just to make it easier to roll the numbers! The Asylum If you like some randomness, and dice, this is the best way to go. You build a family as in Pinstar’s original legacy challenge, but with the difference of rolling the dice for almost every decision you make. Here are my favourites: The Random Legacyįor everyone who wants to get the most out of The Sims, and is usually to shy and lazy to try something new, this challenge does the trick. Even if you don’t care for the point systems, they’re a good place to start to freshen up the game experience. People already came up with these in time of TS2, and they are easy to adapt. Ever tried making a family of evil children? They are creepy.

If you still want to play, and just don’t know what else to try, the Challenges are the best way to get new ideas. Eventually you reach the point where only creative story-telling will work to make the game fun again. Even add-ons don’t really provide a great deal of satisfaction in Sims games, I would even say they hinder the gameplay more than they augment it. After playing The Sims 3 extensively for my bachelor thesis (this still sounds wrong to me…) I took a break myself, since the game held nothing new. By now, every Sims player has probably hit it: the slump.
